Jonathan Kimball Galloway (aka the HogJonny)

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Welcome to CO3DEX

I'm a polymath technical art leader with 30+ years in AAA game development, bridging art, tools, engine, and product. Currently a Principal Technical Artist at Bluepoint Games (Sony SIE), I build the tools, pipelines, and systems that help teams ship large, beautiful games.

CO3DEX (Codex, Code-X, Co-3d-ex, C-O3DE-X) is my personal knowledge repository—a collection of technical art tutorials, tools, workflows, and explorations across 3D graphics, game engines, real-time rendering, procedural generation, and creative technology. Whether you're working with O3DE, Unreal, Unity, Blender, Maya, or custom engines, you'll find practical knowledge from decades of hands-on experience shipping games and building tools that artists actually enjoy using.

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